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Games in Concert

This project aims to explore the possible influence of game mechanics on collaborative music making in a virtual reality environment by blending the setting of a concert with elements known from game design. The musicians play on virtual instruments in a VR environment. They create and perform music that is represented through objects which visualize their musical content in real time. The position of these objects in the VR environment is displayed through surround sound for the public and binaural mix downs for each musician. A game jockey leads the way through this VR environment as a virtual player, while the public can follow and observe his position on a screen. During the performance the public can play mini games to interact with the musicians through the game jockey.

The research project Games in Concert might lead to a fresh view on the current relationship to new media and foster social interaction among musicians and designers.

The final results will be put into a catalogue of guidelines, providing Collaborative Virtual Environment (CVE) developers, musicians and game designers with new insights regarding collaborative virtual environments.

The project will be explained and showed in the series about digitalisation of «Kein Kino». You will see videos of an actual concert and hear about our latest results.

Room:

3 K17, Level 3, Toni-Areal

When:

8.15 pm

Team:

Olav Lervik, Simon Pfaff, Reto Spörri, Eleonora Berra

Cooperation partners:

Swiss National Science Foundation SNF/ Institute for Computer Music and Sound Technology ICST

Project Type:

R&D

Term:

2016-2018